JavaFX Event Handlers
Introduction to Event Handlers in JavaFX
Event handlers in JavaFX are used to listen for and handle events that occur in a scene. Events can be generated by the user interacting with the UI, such as clicking a button or pressing a key, or by the system, such as a window being resized or a file being dropped.
To handle an event, you must first register an event handler for the event. Event handlers can be registered for individual nodes or for the entire scene. To register an event handler for a node, you use the `addEventHandler()` method. To register an event handler for the scene, you use the `addEventFilter()` method.
Event handlers are typically implemented as lambda expressions. Lambda expressions are a concise way to write functions. For example, the following lambda expression registers an event handler for the `onClick()` event of a button:
When the user clicks the button, the lambda expression will be executed.
JavaFX provides a variety of built-in event handlers for common events, such as onClick(), onKeyPressed(), and onMouseMoved(). You can also create your own custom event handlers.
Here is an example of a simple application that uses event handlers:
When you run this application and click the button, the message "You clicked the button!" will be printed to the console.
Event handlers are a powerful tool for creating interactive JavaFX applications. By understanding how to use event handlers, you can create applications that respond to user input and system events in a variety of ways.